ROSSANO, VERONICA
 Distribuzione geografica
Continente #
NA - Nord America 8.346
AS - Asia 3.946
EU - Europa 3.919
SA - Sud America 972
Continente sconosciuto - Info sul continente non disponibili 443
AF - Africa 227
OC - Oceania 23
AN - Antartide 2
Totale 17.878
Nazione #
US - Stati Uniti d'America 8.157
IT - Italia 1.652
SG - Singapore 1.437
CN - Cina 988
BR - Brasile 724
HK - Hong Kong 489
SE - Svezia 424
RU - Federazione Russa 318
DE - Germania 306
VN - Vietnam 247
FR - Francia 242
UA - Ucraina 220
FI - Finlandia 197
GB - Regno Unito 172
IN - India 117
BD - Bangladesh 96
ID - Indonesia 93
CA - Canada 90
CI - Costa d'Avorio 88
AR - Argentina 77
NL - Olanda 72
IQ - Iraq 67
TR - Turchia 59
ES - Italia 55
MX - Messico 52
CO - Colombia 47
MY - Malesia 46
JP - Giappone 43
GR - Grecia 41
PH - Filippine 40
EC - Ecuador 39
ZA - Sudafrica 39
BE - Belgio 38
SA - Arabia Saudita 32
PK - Pakistan 31
PL - Polonia 31
IE - Irlanda 26
PE - Perù 24
PT - Portogallo 23
CL - Cile 21
AU - Australia 20
VE - Venezuela 20
AT - Austria 19
UZ - Uzbekistan 19
KR - Corea 18
MA - Marocco 18
KE - Kenya 16
OM - Oman 13
TN - Tunisia 13
TW - Taiwan 12
DK - Danimarca 11
IR - Iran 11
JM - Giamaica 11
AE - Emirati Arabi Uniti 10
AZ - Azerbaigian 10
JO - Giordania 10
LT - Lituania 10
CZ - Repubblica Ceca 9
EG - Egitto 9
RO - Romania 9
BO - Bolivia 8
CR - Costa Rica 8
IL - Israele 8
KH - Cambogia 8
PY - Paraguay 8
AL - Albania 7
CH - Svizzera 7
DZ - Algeria 7
HN - Honduras 7
TH - Thailandia 7
GH - Ghana 6
KZ - Kazakistan 6
NP - Nepal 6
LB - Libano 5
SK - Slovacchia (Repubblica Slovacca) 5
SN - Senegal 5
TT - Trinidad e Tobago 5
BB - Barbados 4
ET - Etiopia 4
NG - Nigeria 4
RS - Serbia 4
BA - Bosnia-Erzegovina 3
BG - Bulgaria 3
BY - Bielorussia 3
EU - Europa 3
GA - Gabon 3
NO - Norvegia 3
UY - Uruguay 3
AO - Angola 2
AQ - Antartide 2
BH - Bahrain 2
BN - Brunei Darussalam 2
HR - Croazia 2
KG - Kirghizistan 2
LK - Sri Lanka 2
LY - Libia 2
MT - Malta 2
NZ - Nuova Zelanda 2
PA - Panama 2
PR - Porto Rico 2
Totale 17.402
Città #
Ashburn 788
Singapore 707
San Jose 613
Chandler 610
Fairfield 598
Jacksonville 490
Hong Kong 483
Woodbridge 376
Milan 347
Nyköping 316
Cambridge 305
Beijing 302
Seattle 279
Ann Arbor 259
Dallas 255
Houston 252
Bari 235
Council Bluffs 217
Wilmington 216
New York 202
Rome 160
Lawrence 137
Roxbury 134
Lauterbourg 131
Nanjing 129
Los Angeles 110
Princeton 104
Ho Chi Minh City 89
Abidjan 88
Boardman 88
Des Moines 88
Helsinki 85
Santa Clara 77
Brooklyn 67
São Paulo 61
Inglewood 50
Hanoi 43
Figino 42
Munich 42
Atlanta 41
Turin 41
London 39
Nanchang 39
Falkenstein 35
Brussels 34
Chicago 34
San Diego 34
Orem 33
Shenyang 32
Hebei 30
Frankfurt am Main 29
Buffalo 28
Jiaxing 27
Tokyo 27
Columbus 26
Johannesburg 25
Amsterdam 24
Catania 24
Dearborn 24
Kuala Lumpur 24
Mexico City 24
Rio de Janeiro 24
San Francisco 24
Jakarta 23
Shanghai 23
Baghdad 22
Dublin 22
Naples 22
Warsaw 22
Montreal 21
Florence 20
Guangzhou 20
Paris 20
Phoenix 20
The Dalles 20
Belo Horizonte 19
Washington 18
Brasília 17
Miami 17
Pune 17
Boston 16
Istanbul 16
Lima 16
Prato 16
Tashkent 16
Wuhan 16
Bologna 15
Changsha 15
Nairobi 15
Putignano 15
Stockholm 15
Toronto 15
Moscow 14
Palermo 14
Quito 14
Ankara 13
Denver 13
Renton 13
Salt Lake City 13
Athens 12
Totale 10.932
Nome #
Augmented Reality to Support Geometry Learning 329
Learning Iteration for Grades 2-3: Puzzles vs. UMC in Code.org 236
Digitally enhanced assessment in virtual learning environments 206
An evaluation method for Multi-Agent Systems 199
Game-based learning and Gamification to promote engagement and motivation in medical learning contexts 197
Pepper as a Storyteller: Exploring the Effect of Human vs. Robot Voice on Children’s Emotional Experience 193
How cognitive styles affect the e-learning process 192
A taxonomy for cataloging LOs using IEEE educational metadata 189
A Non-Invasive Cooperative Student Model 182
A WWW-Based Cooperative Learning System and its Effects on Students’ Achievement 180
Advanced Programming of Intelligent Social Robots 178
RECODE: Revision Control for Digital Images 176
A Non-Invasive Cooperative Student Model 173
A Holistic Approach to the Evaluation of E-Learning Systems 169
An educational game to learn type 1 diabetes management 164
Multi-criteria retrieval in cultural heritage recommendation systems 163
Automated generation of itineraries in recommender systems for tourism 162
Can a CSCL environment promote effective interaction? 161
A Model for Generating Tourist Itineraries 157
A Data Warehouse in an E-Health System 157
An Approach to Usability Evaluation of e-Learning Applications 153
A Simple Web-based Adaptive Educational System (SWAES) 151
A Rapid Review on Serious Games for Cybersecurity Education: Are “Serious” and Gaming Aspects Well Balanced? 147
Cyber Security Education for Industry and Academia - CSE4IA 147
A KNOWLEDGE MANAGEMENT SERVICE FOR E-HEALTH 146
Promoting Sustainable Behavior Using Serious Games: SeAdventure for Ocean Literacy 143
A recommendation system to promote local cultural heritage 142
Simulations of Clinical Cases for Learning in e-Health. 141
Adaptive E-learning environments: Research dimensions and technological approaches 141
"DIABETOUR'': A DIGITAL STORYTELLING PROJECT FOR CHILDREN AFFECTED WITH TYPE 1 DIABETES MELLITUS 141
Il Coding nell’Educazione Inclusiva 140
Training and Learning in e-health using the Gamification Approach: the Trainer Interaction 135
A recommendation technique for cultural heritage hypermedial objects 134
A Further Investigation On The Effectiveness Of A WWW Hypermedial System For Cooperative Learning 131
A System to Support Children in Speech Therapies at Home 129
Adaptive learning using SCORM compliant resources 127
Smart learning environment per l'empowerment del paziente 126
A Multiagent Architecture for a Learning Object Repository 125
Un metodo knowledge-based per la raccomandazione in e-learning 125
Multimedia technologies to support delivery of health services to migrants by enhancing their inclusion 124
A recommendation method for e-learning environments: the rule-based technique 123
A semantic approach implemented in a system recommending resources for cultural heritage tourism 122
Web-based cooperative learning in mathematics 120
Dashboard per il monitoraggio delle attività in ambienti di e-learning 120
Un serious game per imparare a programmare e sensibilizzare alla sostenibilità ambientale 119
Gamification and Learning Analytics to Improve Engagement in University Courses 119
Artefatti cognitivi per l'e-learning 118
Hyperval@tor, a tool for the multidisciplinary assessment of didactic hypermedia 116
Describing learning scenarios to share teaching experiences 116
A rules-based system to achieve tailoring of SCORM standard LOs 115
A Platform for Building and Using Personalized Courseware 113
LEARNING BY DOING TO SUPPORT E-LEARNING IN E-HEALTH 113
Usability of E-Learning Tools 112
A virtual tutor for a multimedial distance learning course 111
Improving math skills using an Augmented Reality Videogame 109
Recommender Systems in Distance Learning Environment 108
PeppeRecycle: Improving Children’s Attitude Toward Recycling by Playing with a Social Robot 107
Towards Guidelines for Usability of e-Learning Applications 106
Un Videogioco per Promuovere l’Autogestione dell’Ipoglicemia nel Diabete Mellito Tipo 1 106
An Adaptive Test for Learning Objects: item calibration 106
Assessment In A WWW-Based Cooperative System 106
Can educational technology foster effective motivation to learn? 104
Are computer adaptive tests suitable for assessment in MOOCs? 104
Recommendation of collaborative activities in e-learning environments 104
GAMIFICATION AND SERIOUS GAME IN EDUCATION: THE TEACHERS’ POINT OF VIEW 104
Math is magic: an adaptive serious game to reinforce math competences 104
Coding and environmental education: a game to trigger knowledge acquisition 103
LEARNING BY DOING APPROACH: USE OF MULTIMEDIA APPLICATIONS IN TYPE 1 DIABETIC CHILDREN 103
J-META: a language to describe software in Eclipse community 103
Smart learning environments using social network, gamification and recommender system approaches in e-health contexts 103
A HEALTHCARE SYSTEM TO SUPPORT WELL-BEING OF MIGRANTS : the project Prevenzione 4.0 102
Imparare la geometria cooperando in rete 100
Learning waste recycling by playing with a social robot 100
A serious game to promote environmental attitude 100
Didamatica 2012 - Informatica per la didattica 98
Opening: Approaches and methodology for a culturally contextualized educational technology 97
null 97
Intelligent Agent and Virtual Game To Support Education In E-health 97
Sistemi di raccomandazione in ambienti di e-learning 96
Giochi per l'empowerment del paziente: report di esperienze 95
Architettura Multiagente per Learning Object Repository 94
Una soluzione e-learning per l'healthcare 94
Un modello per l’adattamento di contenuti multimediali 93
Can a Hypermedia Cooperative E-learning Environment stimulate constructive collaboration? 93
E-learning in the CampusOne Project at the University of Bari 92
null 92
Formative evaluation of a didactic software for acquiring problem solving abilities using Prolog 91
null 91
null 90
Un software didattico per imparare la programmazione logica a scuola 89
Investigating the Social Robots’ Role in Improving Children Attitudes toward Recycling. The case of PeppeRecycle 88
Un ambiente per lo sviluppo e la fruizione di corsi in e-learning 87
Approaches and methodology for a culturally contextualized educational technology 86
A Simulation Game to Acquire Skills on Industry 4.0 86
OlimphiaWeb: un ambiente per l’allenamento personalizzato degli atleti delle Olimpiadi di Informatica 85
L’apprendimento cooperativo a distanza: studio dell’efficacia 84
null 84
Visualizing student engagement in e-learning environment 84
Musicland: an Edutainment to Train Listening Abilities 83
Blue and Red team quiz game to train high school students 83
Totale 12.579
Categoria #
all - tutte 69.670
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 69.670


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022904 0 0 8 59 42 83 43 60 59 72 172 306
2022/20231.754 279 183 130 167 190 225 34 157 251 27 54 57
2023/2024976 86 105 47 71 101 234 49 57 31 53 47 95
2024/20253.012 188 75 245 98 127 214 238 275 168 187 432 765
2025/20266.177 821 329 491 708 645 316 696 236 606 528 165 636
2026/2027777 206 312 259 0 0 0 0 0 0 0 0 0
Totale 17.878