LANZILOTTI, ROSA
 Distribuzione geografica
Continente #
NA - Nord America 6.684
EU - Europa 2.160
AS - Asia 1.064
SA - Sud America 112
AF - Africa 14
Continente sconosciuto - Info sul continente non disponibili 8
OC - Oceania 5
Totale 10.047
Nazione #
US - Stati Uniti d'America 6.664
IT - Italia 768
CN - Cina 607
SE - Svezia 391
SG - Singapore 343
RU - Federazione Russa 188
DE - Germania 184
UA - Ucraina 182
FI - Finlandia 171
BR - Brasile 95
GB - Regno Unito 77
FR - Francia 57
IE - Irlanda 31
ID - Indonesia 30
IN - India 27
BE - Belgio 26
NL - Olanda 26
CA - Canada 15
CZ - Repubblica Ceca 13
TR - Turchia 13
AT - Austria 10
ES - Italia 10
CL - Cile 8
EU - Europa 8
HK - Hong Kong 8
MA - Marocco 5
MY - Malesia 5
VN - Vietnam 5
AU - Australia 4
EG - Egitto 4
IR - Iran 4
ZA - Sudafrica 4
BD - Bangladesh 3
BO - Bolivia 3
CH - Svizzera 3
KR - Corea 3
NO - Norvegia 3
UZ - Uzbekistan 3
VE - Venezuela 3
AR - Argentina 2
IS - Islanda 2
JP - Giappone 2
OM - Oman 2
PK - Pakistan 2
RO - Romania 2
RS - Serbia 2
AE - Emirati Arabi Uniti 1
AL - Albania 1
BG - Bulgaria 1
BN - Brunei Darussalam 1
CR - Costa Rica 1
DK - Danimarca 1
DO - Repubblica Dominicana 1
EE - Estonia 1
GR - Grecia 1
HR - Croazia 1
HU - Ungheria 1
IL - Israele 1
IQ - Iraq 1
JM - Giamaica 1
KE - Kenya 1
LT - Lituania 1
LU - Lussemburgo 1
LV - Lettonia 1
MD - Moldavia 1
MK - Macedonia 1
MX - Messico 1
NP - Nepal 1
NZ - Nuova Zelanda 1
PA - Panama 1
PE - Perù 1
PH - Filippine 1
PL - Polonia 1
PT - Portogallo 1
QA - Qatar 1
Totale 10.047
Città #
Fairfield 954
Woodbridge 625
Chandler 592
Ashburn 520
Jacksonville 458
Houston 418
Cambridge 409
Seattle 366
Wilmington 326
Nyköping 309
Bari 266
Ann Arbor 261
Singapore 221
Lawrence 162
Roxbury 159
Nanjing 158
Beijing 110
Des Moines 104
New York 102
Princeton 100
Boardman 69
Helsinki 63
San Diego 56
Inglewood 45
Shenyang 40
Hebei 36
Nanchang 36
Dublin 31
Brooklyn 29
Mountain View 28
Jakarta 26
Brussels 25
Santa Clara 25
Dearborn 24
Pune 23
Tianjin 23
Jiaxing 20
Amsterdam 18
Paris 17
Changsha 16
Los Angeles 15
Munich 15
Redwood City 15
Barletta 14
Noicattaro 13
Norwalk 13
Brno 12
Guangzhou 12
London 12
Shanghai 12
Rome 11
Florence 10
Milan 10
Jinan 9
Rio de Janeiro 9
Santeramo In Colle 9
Taranto 9
Washington 9
Santiago 8
Wuhan 8
Falkenstein 7
Falls Church 7
Hong Kong 7
San Francisco 7
San Mateo 7
Casamassima 6
Hefei 6
Ningbo 6
São Paulo 6
Tappahannock 6
Toronto 6
Triggiano 6
Vienna 6
Zhengzhou 6
Adapazarı 5
Ankara 5
Bastia 5
Belo Horizonte 5
Indiana 5
Kuala Lumpur 5
Madrid 5
Orta di Atella 5
Tours 5
Vallauris 5
Ardabil 4
Caserta 4
Frankfurt am Main 4
Grafing 4
Halle 4
Lecce 4
Meknes 4
Napoli 4
Nuremberg 4
Aquila 3
Cairo 3
Calvizzano 3
Castellana Grotte 3
Chiswick 3
Chongqing 3
Clifton 3
Totale 7.691
Nome #
null 379
On the Transferability of a Meta-Design Model Supporting End-User Development 143
Supporting end users to control their smart home: design implications from a literature review and an empirical investigation 131
Adoption and use of software in land use planning practice: A multiple-country study 128
Advancing End-User Development Through Meta-Design 125
A tool for Wizard of Oz studies of multimodal mobile systems 123
An Experimental Evaluation of Logiocando, an Intelligent Tutoring Hypermedia System 119
DMS2015-26: Pupils' collaboration around a large display 115
A Circular Visualization of People's Activities in Distributed Teams 111
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 107
An Approach to Usability Evaluation of e-Learning Applications 106
null 106
Enriching archaeological parks with contextual sounds and mobile technology 105
Analysing Trade-offs in Frameworks for the Design of Smart Environments 100
Supporting Work Practice Through End-User Development Environments 98
Data sources composition to support learning activities at Cultural Heritage sites 97
Does Hypermedia Really Work for Tutoring Children? 97
Towards satisfying practitioners in using Planning Support Systems 96
Investigating and promoting UX practice in industry: an experimental study 96
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 96
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game 95
A Holistic Approach to the Evaluation of E-Learning Systems 94
An information visualization approach to hospital shifts scheduling 93
null 93
Comparing low cost input devices for interacting with 3D Virtual Environments 92
null 91
null 89
null 89
Systematic Inspection of Information visualization Systems 88
A tool to support usability inspection 88
Can evaluation patterns enable end users to evaluate the quality of an e-learning system? An exploratory study 87
Two Different Interfaces to Visualize Patient Histories on a PDA 87
New perspectives to improve quality, efficacy and appeal of HCI courses 83
Enjoying cultural heritage thanks to mobile technology 82
An Ontology-Based Approach to Product Customization 82
End users as co-designers of their own tools and products 80
DAE: a Visualization-Based System for Data Analysis 79
An EUD approach to the design of educational games 79
Enabling interactive exploration of cultural heritage: an experience of designing systems for mobile devices 77
Meta-design to Face Co-evolution and Communication Gaps Between Users and Designers 77
null 76
Human-centered design in industry: Lessons from the trenches 75
Analysis of the UCD process of a web-based system 75
Usability of E-Learning Tools 75
Supporting Work Practice Through End-User Development Environments 73
Towards Guidelines for Usability of e-Learning Applications 73
null 73
End-User Development in the Medical Domain 71
Systematic Evaluation of e-Learning Systems: an Experimental Validation 70
Designing pervasive games for learning 70
null 70
Do patterns help novice evaluators? A comparative study 69
null 69
null 68
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 67
null 67
A Field Study of a Multi-Touch Display at a Conference 66
Systematic Evaluation of E-Learning Systems 66
null 66
null 65
Abstract Task Inspection 64
Collaborating through Computers: the Software Shaping Workshop Approach 64
Enhancing user experience while gaming in archaeological parks with cellular phones 63
Explore! Possibilities and Challenges of Mobile Learning 62
Designing End-User Development systems: reflections on the most valued system properties as perceived by end users 62
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 61
Making Dead History Come Alive Through Mobile Game-Play 61
Metamorphic data sources: A user-centric paradigm to consume linked data in interactive workspaces 61
Towards the evaluation of UX 60
null 60
Sharable multitouch screens in cultural heritage and tourism applications 60
null 58
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 57
Personal information spaces in the context of visits to archaeological parks 57
null 57
“Isn’t This Archaeological Site Exciting!”: a Mobile System Enhancing School Trips 56
Visual Composition of Data Sources by End Users 55
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 52
Playing on large displays to foster children’s interest in archaeology 52
Gender and Virtual Navigation: an Exploratory Study 50
Exploring Archaeological Parks by Playing Games on Mobile Devices 50
An end user development approach for crafting smart interactive experiences 50
null 50
Visualizing data to support tracking in food supply chain 49
An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks 49
null 48
Augmented Reality to Support Geometry Learning 48
Gameplay to support learning with new technologies 47
Tecnologie avanzate a supporto della fruizione di beni culturali e di contenuti per e-learning 47
Alerting Users About Phishing Attacks. In: Moallem A. (eds) HCI for Cybersecurity, Privacy and Trust 47
Evaluating the Educational Impact of a Tutoring Hypermedia for Children 46
A System to Support Children in Speech Therapies at Home 46
null 46
Use of large multi-touch screens for informal learning 46
Detecting Emotions Through Machine Learning for Automatic UX Evaluation 46
Co-Evolution of Users and Interactive Systems in the Web 45
Towards the Detection of UX Smells: The Support of Visualizations 45
User involvement and usability evaluation in Ethiopian software organizations 45
Improving Web Interaction trough Personalization 44
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 44
Totale 7.717
Categoria #
all - tutte 47.006
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 47.006


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20201.087 0 0 0 0 0 0 220 211 260 131 202 63
2020/20211.490 131 84 121 53 265 125 72 82 195 193 97 72
2021/20221.232 60 184 10 20 61 84 72 63 112 65 151 350
2022/20231.628 289 121 118 164 179 212 16 202 224 26 37 40
2023/2024785 58 107 32 56 70 165 28 70 27 45 44 83
2024/20251.327 129 64 255 80 152 329 318 0 0 0 0 0
Totale 10.699