The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new games implemented on a large multitouch screen, designed to support young students learning about historical sites like archaeological parks during school visits. Students are encouraged to collaborate to solve the proposed challenges, but they can also play against each other, since direct competition is known to be another way to stimulate and reinforce learning. We believe that such games can make visits to historical sites more effective and exciting

Gameplay on a Multitouch Screen to Foster Learning about Historical Sites

ARDITO, CARMELO ANTONIO;COSTABILE, Maria;LANZILOTTI, ROSA
2010-01-01

Abstract

The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new games implemented on a large multitouch screen, designed to support young students learning about historical sites like archaeological parks during school visits. Students are encouraged to collaborate to solve the proposed challenges, but they can also play against each other, since direct competition is known to be another way to stimulate and reinforce learning. We believe that such games can make visits to historical sites more effective and exciting
2010
978-1-4503-0076-6
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11586/137347
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