This paper presents an IoT-based game for cultural sites, Magic Torch, which aims to improve the visitors User eXperiences. It enables tangible interaction with'smart' artifacts that engage visitors and encourage their attention. In this paper, we focus on the design and development of the IoT devices involved in the games, illustrating the design choices that take into account the overall visiting experience to be offered, considering the technical and methodological aspects arising from the cultural stakeholders like curators and guides. Finally, we report some details on an experimental study we are going to perform to evaluate the impact of the game on the visitor User eXperience.
An Interactive Game Supported by IoT Devices to Improve Visiting Experiences of Cultural Sites
Balducci F.;Buono P.;Costabile M. F.;Desolda G.;Lanzilotti R.;Novielli N.;Piccinno A.
2022-01-01
Abstract
This paper presents an IoT-based game for cultural sites, Magic Torch, which aims to improve the visitors User eXperiences. It enables tangible interaction with'smart' artifacts that engage visitors and encourage their attention. In this paper, we focus on the design and development of the IoT devices involved in the games, illustrating the design choices that take into account the overall visiting experience to be offered, considering the technical and methodological aspects arising from the cultural stakeholders like curators and guides. Finally, we report some details on an experimental study we are going to perform to evaluate the impact of the game on the visitor User eXperience.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.