ARDITO, CARMELO ANTONIO
 Distribuzione geografica
Continente #
NA - Nord America 7.358
AS - Asia 2.598
EU - Europa 1.874
SA - Sud America 709
AF - Africa 69
Continente sconosciuto - Info sul continente non disponibili 7
OC - Oceania 5
Totale 12.620
Nazione #
US - Stati Uniti d'America 7.274
SG - Singapore 1.156
CN - Cina 688
BR - Brasile 632
IT - Italia 421
SE - Svezia 394
HK - Hong Kong 377
DE - Germania 199
UA - Ucraina 195
RU - Federazione Russa 190
FI - Finlandia 170
VN - Vietnam 132
GB - Regno Unito 122
IN - India 60
FR - Francia 52
CA - Canada 44
BD - Bangladesh 29
IE - Irlanda 28
AR - Argentina 24
BE - Belgio 24
IQ - Iraq 22
ID - Indonesia 20
EC - Ecuador 17
MX - Messico 17
TR - Turchia 17
MA - Marocco 15
ZA - Sudafrica 15
AT - Austria 14
PK - Pakistan 12
CZ - Repubblica Ceca 11
SA - Arabia Saudita 11
UG - Uganda 11
NL - Olanda 10
PL - Polonia 10
JP - Giappone 9
VE - Venezuela 9
CO - Colombia 7
DO - Repubblica Dominicana 7
KE - Kenya 7
MY - Malesia 7
PY - Paraguay 7
UZ - Uzbekistan 7
CI - Costa d'Avorio 6
EU - Europa 6
ES - Italia 5
LT - Lituania 5
PE - Perù 5
RO - Romania 5
AE - Emirati Arabi Uniti 4
CL - Cile 4
CR - Costa Rica 4
IL - Israele 4
IR - Iran 4
JO - Giordania 4
KZ - Kazakistan 4
RS - Serbia 4
TT - Trinidad e Tobago 4
AL - Albania 3
AU - Australia 3
EG - Egitto 3
KR - Corea 3
LB - Libano 3
OM - Oman 3
PH - Filippine 3
UY - Uruguay 3
AM - Armenia 2
AZ - Azerbaigian 2
BB - Barbados 2
BH - Bahrain 2
BN - Brunei Darussalam 2
CY - Cipro 2
DZ - Algeria 2
JM - Giamaica 2
MD - Moldavia 2
NG - Nigeria 2
NO - Norvegia 2
NZ - Nuova Zelanda 2
PA - Panama 2
QA - Qatar 2
TN - Tunisia 2
TW - Taiwan 2
AF - Afghanistan, Repubblica islamica di 1
BO - Bolivia 1
BY - Bielorussia 1
CH - Svizzera 1
EE - Estonia 1
ET - Etiopia 1
GA - Gabon 1
GR - Grecia 1
GT - Guatemala 1
KG - Kirghizistan 1
LK - Sri Lanka 1
LU - Lussemburgo 1
MK - Macedonia 1
MZ - Mozambico 1
NI - Nicaragua 1
NP - Nepal 1
PT - Portogallo 1
SD - Sudan 1
SK - Slovacchia (Repubblica Slovacca) 1
Totale 12.616
Città #
Fairfield 973
Woodbridge 617
Ashburn 608
Chandler 554
Singapore 552
Houston 463
Jacksonville 454
Seattle 410
Cambridge 405
Hong Kong 376
Wilmington 313
Ann Arbor 300
Nyköping 290
Beijing 201
Bari 146
Lawrence 143
Nanjing 142
Roxbury 141
New York 127
Dallas 109
Des Moines 91
Princeton 91
Los Angeles 87
Boardman 65
Helsinki 56
Ho Chi Minh City 53
Inglewood 47
Mountain View 47
Santa Clara 45
São Paulo 44
Brooklyn 40
Hebei 37
Shenyang 35
Buffalo 32
San Diego 32
Dearborn 30
Nanchang 27
Munich 26
Dublin 25
Pune 25
Rio de Janeiro 25
The Dalles 25
Jiaxing 24
Brussels 23
Columbus 21
Belo Horizonte 20
Tianjin 20
London 18
San Francisco 18
Curitiba 17
Norwalk 16
Hanoi 15
Redwood City 15
Council Bluffs 14
Montreal 14
Changsha 12
Chicago 12
Da Nang 11
Falkenstein 11
Kampala 11
Paris 11
San Jose 11
Stockholm 11
Brno 10
Phoenix 10
Shanghai 10
Turku 10
Frankfurt am Main 9
Guarulhos 9
Jakarta 9
Mexico City 9
Pozza 9
Riyadh 9
Triggiano 9
Warsaw 9
Washington 9
Amsterdam 8
Campinas 8
Caxias do Sul 8
Chennai 8
Jinan 8
Johannesburg 8
Salvador 8
Tokyo 8
Toronto 8
Atlanta 7
Blumenau 7
Brasília 7
Falls Church 7
Goiânia 7
Haiphong 7
Manchester 7
Milan 7
Taranto 7
Abidjan 6
Baghdad 6
Charlotte 6
Denver 6
Dhaka 6
Florence 6
Totale 8.926
Nome #
EFESTO: A platform for the end-user development of interactive workspaces for data exploration 199
On the Transferability of a Meta-Design Model Supporting End-User Development 175
A tool for Wizard of Oz studies of multimodal mobile systems 169
Enabling End Users to Create, Annotate and Share Personal Information Spaces 164
A general-purpose context modeling architecture for adaptive mobile services 154
Analysing Trade-offs in Frameworks for the Design of Smart Environments 150
DMS2015-26: Pupils' collaboration around a large display 147
A Holistic Approach to the Evaluation of E-Learning Systems 145
A tool to support usability inspection 141
An Approach to Usability Evaluation of e-Learning Applications 140
End-user composition of interactive applications through actionable UI components 132
End-user development for the internet of things: EFESTO and the 5W composition paradigm 132
Enriching archaeological parks with contextual sounds and mobile technology 126
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 124
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game 122
null 122
Data sources composition to support learning activities at Cultural Heritage sites 121
Specification of complex logical expressions for task automation: An EUD approach 119
null 119
Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks 119
A three-layer meta-design model for addressing domain-specific customizations 119
An information visualization approach to hospital shifts scheduling 116
Systematic Inspection of Information visualization Systems 113
Gestures that people can understand and use 112
Investigating and promoting UX practice in industry: an experimental study 112
DAE: a Visualization-Based System for Data Analysis 111
An Ontology-Based Approach to Product Customization 111
Comparing low cost input devices for interacting with 3D Virtual Environments 109
Analysis of the UCD process of a web-based system 107
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 107
The Challenge of Visualizing Patient Histories on a Mobile Device 105
Involving end users to create software supporting visits to cultural heritage sites 105
Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts 105
End users as co-designers of their own tools and products 104
Two Different Interfaces to Visualize Patient Histories on a PDA 104
A Field Study of a Multi-Touch Display at a Conference 104
EUD Software Environments in Cultural Heritage: A Prototype 104
An EUD approach to the design of educational games 104
Human-centered design in industry: Lessons from the trenches 103
Abstract Task Inspection 101
Do patterns help novice evaluators? A comparative study 101
Enabling interactive exploration of cultural heritage: an experience of designing systems for mobile devices 100
Can evaluation patterns enable end users to evaluate the quality of an e-learning system? An exploratory study 99
Navigation help in 3D Worlds: some empirical evidences on use of sound 99
Sharable multitouch screens in cultural heritage and tourism applications 99
null 97
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 97
Usability of E-Learning Tools 97
Composition of Situational Interactive Spaces by End Users: a case for Cultural Heritage 95
Design Guidelines for Location-based Mobile Games for Learning 95
New perspectives to improve quality, efficacy and appeal of HCI courses 95
Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study 94
Enjoying cultural heritage thanks to mobile technology 94
Improving Tools that Allow End Users to Configure Smart Environments 94
Towards Guidelines for Usability of e-Learning Applications 91
null 91
Explore! Possibilities and Challenges of Mobile Learning 90
An end user development approach for crafting smart interactive experiences 90
DEG: Involving end users and domain experts in design of educational games 89
Combining Quantitative and Qualitative Data for Measuring User Experience of an Educational Game 89
null 89
Making Dead History Come Alive Through Mobile Game-Play 89
Systematic Evaluation of e-Learning Systems: an Experimental Validation 88
Designing pervasive games for learning 88
Designing End-User Development systems: reflections on the most valued system properties as perceived by end users 88
“Isn’t This Archaeological Site Exciting!”: a Mobile System Enhancing School Trips 87
null 87
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 86
null 86
End-User Development in the Medical Domain 85
CHAT – Towards a general-purpose infrastructure for multimodal situation-adaptive user assistance 84
Systematic Evaluation of E-Learning Systems 83
Enhancing user experience while gaming in archaeological parks with cellular phones 82
null 80
Towards the evaluation of UX 79
Different approaches to awareness cues visualization on mobile phones 78
Personal information spaces in the context of visits to archaeological parks 78
Engineering Task-Automation Systems for Domain Specificity 78
Playing on large displays to foster children’s interest in archaeology 77
Tecnologie avanzate a supporto della fruizione di beni culturali e di contenuti per e-learning 77
Gender and Virtual Navigation: an Exploratory Study 76
Can audio help navigating in virtual environments? An experimental evaluation 76
null 76
An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks 76
null 76
Trade-off between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages 76
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 74
null 74
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 73
A visual paradigm for defining task automation 73
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 72
Visual Composition of Data Sources by End Users 71
Visualizing data to support tracking in food supply chain 69
null 69
Exploring Archaeological Parks by Playing Games on Mobile Devices 68
null 68
Addressing Usability and UX in Call for Tender for IT Products 68
User involvement and usability evaluation in Ethiopian software organizations 68
null 66
Advanced interaction paradigms to define smart visit experiences in the internet of things era 66
Totale 9.976
Categoria #
all - tutte 55.914
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 55.914


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021851 0 0 0 0 0 131 131 73 173 177 104 62
2021/20221.134 61 184 15 22 54 72 57 67 97 55 156 294
2022/20231.504 261 109 115 161 170 200 11 172 206 13 38 48
2023/2024586 48 78 35 39 62 166 11 56 11 16 11 53
2024/20252.113 65 64 199 59 61 173 204 152 98 93 307 638
2025/20262.094 594 215 271 469 375 170 0 0 0 0 0 0
Totale 12.995