MARENGO, Agostino
 Distribuzione geografica
Continente #
NA - Nord America 2.566
EU - Europa 916
AS - Asia 312
OC - Oceania 6
AF - Africa 5
SA - Sud America 5
Continente sconosciuto - Info sul continente non disponibili 1
Totale 3.811
Nazione #
US - Stati Uniti d'America 2.556
CN - Cina 262
SE - Svezia 247
IT - Italia 229
UA - Ucraina 133
DE - Germania 112
FI - Finlandia 72
GB - Regno Unito 41
FR - Francia 39
SG - Singapore 25
BE - Belgio 16
CA - Canada 8
IE - Irlanda 7
IN - India 7
AU - Australia 6
CZ - Repubblica Ceca 6
CY - Cipro 5
NP - Nepal 4
TN - Tunisia 4
PH - Filippine 3
CH - Svizzera 2
CL - Cile 2
EC - Ecuador 2
GR - Grecia 2
HN - Honduras 2
HU - Ungheria 2
ID - Indonesia 2
LU - Lussemburgo 2
LV - Lettonia 2
RU - Federazione Russa 2
AT - Austria 1
CO - Colombia 1
EE - Estonia 1
EU - Europa 1
KR - Corea 1
MY - Malesia 1
SA - Arabia Saudita 1
TR - Turchia 1
ZA - Sudafrica 1
Totale 3.811
Città #
Chandler 423
Jacksonville 336
Houston 222
Woodbridge 209
Nyköping 206
Ann Arbor 153
Fairfield 133
Ashburn 119
Wilmington 76
Lawrence 68
Nanjing 68
Roxbury 68
Seattle 62
Cambridge 58
Beijing 53
Boardman 41
Des Moines 39
Princeton 33
Rome 32
Brooklyn 30
New York 30
Catania 26
Inglewood 19
Shenyang 18
Bari 16
Brussels 16
Nanchang 16
Jiaxing 15
Hebei 13
Los Angeles 13
Singapore 13
Milan 12
Munich 12
Torino 11
Guangzhou 8
Shanghai 8
Cernobbio 7
Dublin 7
Washington 7
Changsha 6
Helsinki 6
Mountain View 6
Pune 6
Redwood City 6
Tianjin 6
Auburn Hills 5
Falls Church 5
Lancaster 5
London 5
Naples 5
Paris 5
Putignano 5
San Diego 5
San Francisco 5
Toronto 5
Wuhan 5
Norwalk 4
Reggio Emilia 4
Brno 3
Jinan 3
La Spezia 3
Lecce 3
Melbourne 3
Olomouc 3
Palermo 3
Springfield 3
Tunis 3
Ascoli Piceno 2
Athens 2
Brisbane 2
Budapest 2
Cabanatuan City 2
Capriati A Volturno 2
Chiswick 2
Courbevoie 2
Edinburgh 2
Ferrara 2
Foggia 2
Frankfurt am Main 2
Heze 2
Indianapolis 2
Islington 2
Jakarta 2
Jinhua 2
Ladispoli 2
Luxembourg 2
Matera 2
Medicine Hat 2
Molfetta 2
Napoli 2
Ningbo 2
Riga 2
San Antonio 2
Santiago 2
Schwabmünchen 2
Shenzhen 2
Simi Valley 2
Stimigliano 2
Stockholm 2
Taizhou 2
Totale 2.888
Nome #
Innovative ways to assess soft-skills: The in-basket game online experience 114
Integrating systems to enhance learning environments in Academia-Case study at University of Bari 108
Data mining methods to assess student behavior in adaptive e-learning processes 104
An Open Source LMS, vision, and development: The development of innovative web technologies for e-learning: the eLearning portal project 104
LIA: an Intelligent Advisor for e-learning 94
The OSEL Taxonomy for the Classification of Learning Objects 87
An assessment of customer’s preferences and improve brand awareness implementation of Social CRM in an Automotive company 82
Evaluation of Student Performance in adaptive e-learning processes with active tutorship 82
Measuring The Economic Benefits Of E-Learning: A Proposal For A New Index For Academic Environments 78
FLESSIBILITA' E MODULARITA' DI PIATTAFORME E-LEARNING: RICERCA PROTOTIPALE 74
From folksonomy to usability through tag cloud 73
Ontological support for the creation of Learning Objects 73
Analysis of the E-Commerce in Puglia 72
null 70
An open source LMS, vision and development 70
Integrating systems to enhance learning environments in Academia-Case study at University of Bari 66
A Web-Based Virtual Laboratory of Mechanical Engineering: the Case of Gear Design 60
A new classification of the contents for e-learning portals 59
Usability models on institutional portals: a case study at the university of Bari 59
The OSEL 2.0 Project: A framework for an Open Source, Flexible and Integrated Learning Environment on Web 2.0 58
Administrative estimation of a blended course in Higher Education: the application of “e-learning Yield Index 57
Automatic Learning Path Design: development and implementation. 56
Methodological Analysis on "OSEL.it" Users Feedback for the Assessment of Open Source Learning Management System 56
Adaptive Learning: a New Approach in Student Modeling 56
Assessment of an E-Learning environment through CQT and statistical methods 56
Assess customers preferences and improve brand awareness Implementation of Social CRM in an Automotive company 54
E-commerce as a Support to the Development of Firms: An Analysis and Valuation of the Market in "Puglia 53
Analysis of Web Intelligent Agent (LIS) as support for LifeLongLearning 53
Progettazione e sperimentazione di un ambiente multimediale per la formazione modulare e flessibile 52
Interfaccia visuale uomo-processore: il progetto PDMS 52
The analysis of the algorithm w3c for the accessibility of the contrast among colours 52
Paradigmi di valutazione dell’apprendimento nella tassonomia cognitiva di Anderson-Krathwohl: una indagine empirica 51
The Common Creative Licences for a project of Repository of Learning Objects 51
Administrative Estimation of a Blended Course in Higher Education: The Application of “e-learning Yield Index 50
The Impact of Open Source Software on an Educational Business Model 50
Flessibilità e modularità di piattaforme e-learning: ricerca prototipale 49
A new vision of Open Source based e-learning Portal 49
Babye-learning.it, la piattaforma per alunni di scuola dell’infanzia e primaria 48
null 47
Active turorship in adaptive e-learning process using data-mining tools 47
Ontological support for the creation of Learning Object 47
Open Source Learning Management Systems, a comparison experience 47
A new methodology for the classification of SCORM compliant Learning Objects 47
null 46
Adaptive Learning and Student Modelling in Moodle 46
Changing factors in innovative teaching methodologies on italian campus based environment, a case study 45
A new methodology for the classification of SCORM-compliant Learning Objects 45
Analysis of Web Intelligent Agent LIS as support for e-learning courses 45
La metodologia rapid learning per l’erogazione di corsi blended in ambito universitario 43
Corporate Portal: a web- based tool for firms in southern Italy 43
Learning and Teaching in courses supported by Open Sources LMS: A Comparison on Outcomes 42
E-learning in higher education: an experience at University of Bari 41
Ambienti di apprendimento 2.0 - Progetto di una piattaforma modulare e flessibile 41
The Osel Taxonomy for the classification of the Learning Objects 41
OSEL 2.0 Project – A framework for an Open Source, flexible and integrated Learning Environment on web 2.0 40
Open Source Software impact on Educational Business Models. Case of Study: development of an I(ntelligent) E-Learning Framework. Why Central IT Must Embrace Open Source 38
null 38
null 36
IL PROGETTO OPENCUBE: OPEN SOURCE, OPEN KNOWLEDGE, OPEN LEARNING 35
Sperimentazione della smart card in ambito universitario: un caso di studio 35
Il PDMS su Web 34
Internetwork: una soluzione per una moderna rete di comunicazione aziendale 33
INFORMATICA DI BASE 33
Re-Engineering of a Flash Based Application for the Mobile Learning 28
CAP. XV: Internet e reti di computer 27
The experimental and comparative analysis of the Nuke-based CMS platforms usability 26
null 25
Creation and Delivery of Complex Learning Experiences: the ELeGI Approach 25
COVID19: testing an adaptive e-learning model to evaluate online student’s performance during the lockdown 22
Automatic Learning Path Design: development and implementation 20
Towards a Mobile Augmented Reality Prototype for Corporate Training 18
null 17
Game-Based Learning in Mobile Technology 12
Building a Pedagogical Framework for the Education of Sustainable Development using a Values-based Education Approach 11
The educational value of artificial intelligence in higher education: a 10-year systematic literature review 10
Towards a mobile augmented reality prototype for corporate training: A new perspective 10
Mobile Gaming Experience and Co-Design for Kids: Learn German With Mr. Hut 9
Serious games to assess university students’ soft skills: investigating the effectiveness of a gamified assessment prototype 8
The Performance of Mobile Devices Running HTML5-designed Learning Objects 7
Switching Learning Methods during the Pandemic: A Quasi-Experimental Study on a Master Course 7
Exploring the Potential Impact of Artificial Intelligence (AI) on International Students in Higher Education: Generative AI, Chatbots, Analytics, and International Student Success 4
The Educational Value of Artificial Intelligence in Higher Education: A Ten-Year Systematic Literature Review 4
Investigating the Factors Influencing the Adoption of Blockchain Technology across Different Countries and Industries: A Systematic Literature Review 4
ADAPTIVE SYSTEM PROTOTYPE: AUTOMATED AND CUSTOMIZED LEARNING EXPERIENCE 4
AN EMPIRICAL STUDY OF THE IMPACT OF BUSINESS GAMES ON PROFESSIONAL TRAINING 3
Values-Based Education for Sustainable Development (VbESD): Introducing a Pedagogical Framework for Education for Sustainable Development (ESD) Using a Values-Based Education (VbE) Approach 2
ACTIVE TUTORSHIP IN ADAPTIVE E-LEARNING PROCESS USING DATA-MINING TOOLS 1
IMPLEMENTATION OF SOCIAL CRM IN AN AUTOMOTIVE COMPANY: MONITORING CUSTOMERS PREFERENCES AND IMPROVING BRAND AWARENESS 1
Totale 3.872
Categoria #
all - tutte 15.478
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 15.478


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020488 0 53 9 35 67 20 68 25 71 38 94 8
2020/2021551 77 16 48 7 69 16 74 21 110 65 21 27
2021/2022433 21 52 3 5 11 26 21 29 33 9 100 123
2022/2023992 124 100 74 105 128 153 5 115 151 7 21 9
2023/2024399 21 74 20 57 28 57 14 17 13 28 27 43
2024/2025116 76 40 0 0 0 0 0 0 0 0 0 0
Totale 3.872