MARENGO, Agostino
 Distribuzione geografica
Continente #
NA - Nord America 4.227
AS - Asia 1.924
EU - Europa 1.884
SA - Sud America 462
Continente sconosciuto - Info sul continente non disponibili 84
AF - Africa 63
OC - Oceania 8
Totale 8.652
Nazione #
US - Stati Uniti d'America 4.072
SG - Singapore 771
IT - Italia 683
CN - Cina 462
BR - Brasile 368
HK - Hong Kong 261
SE - Svezia 254
RU - Federazione Russa 176
DE - Germania 169
FR - Francia 147
UA - Ucraina 137
VN - Vietnam 106
FI - Finlandia 97
GB - Regno Unito 76
IN - India 57
CA - Canada 54
BD - Bangladesh 46
AR - Argentina 29
IQ - Iraq 29
CO - Colombia 25
MX - Messico 25
TR - Turchia 24
GR - Grecia 21
ID - Indonesia 21
SA - Arabia Saudita 21
ES - Italia 20
PH - Filippine 20
PK - Pakistan 19
BE - Belgio 17
IE - Irlanda 13
JP - Giappone 13
ZA - Sudafrica 13
MY - Malesia 12
PL - Polonia 12
TN - Tunisia 12
NI - Nicaragua 11
NL - Olanda 11
CL - Cile 10
VE - Venezuela 10
CW - ???statistics.table.value.countryCode.CW??? 9
EC - Ecuador 9
HN - Honduras 9
MA - Marocco 9
NP - Nepal 9
CR - Costa Rica 8
GT - Guatemala 8
IL - Israele 8
JM - Giamaica 8
PR - Porto Rico 8
SV - El Salvador 8
AU - Australia 7
CZ - Repubblica Ceca 7
PT - Portogallo 7
TT - Trinidad e Tobago 7
CY - Cipro 6
EG - Egitto 6
UZ - Uzbekistan 6
AE - Emirati Arabi Uniti 5
GP - Guadalupe 5
HU - Ungheria 5
AT - Austria 4
BG - Bulgaria 4
BO - Bolivia 4
EE - Estonia 4
KE - Kenya 4
LU - Lussemburgo 4
TH - Thailandia 4
TW - Taiwan 4
AZ - Azerbaigian 3
CH - Svizzera 3
DZ - Algeria 3
ET - Etiopia 3
HR - Croazia 3
KZ - Kazakistan 3
LT - Lituania 3
PE - Perù 3
PY - Paraguay 3
SC - Seychelles 3
JO - Giordania 2
KR - Corea 2
LB - Libano 2
LV - Lettonia 2
MD - Moldavia 2
OM - Oman 2
SN - Senegal 2
AM - Armenia 1
AO - Angola 1
BA - Bosnia-Erzegovina 1
BB - Barbados 1
BF - Burkina Faso 1
BH - Bahrain 1
BS - Bahamas 1
DK - Danimarca 1
EU - Europa 1
GA - Gabon 1
GD - Grenada 1
GE - Georgia 1
KG - Kirghizistan 1
KW - Kuwait 1
LY - Libia 1
Totale 8.569
Città #
Chandler 423
Singapore 395
Ashburn 374
San Jose 346
Jacksonville 331
Hong Kong 256
Houston 220
Nyköping 205
Woodbridge 195
Milan 159
Ann Arbor 153
Beijing 137
Fairfield 119
Council Bluffs 118
Rome 94
Wilmington 74
Lawrence 68
Roxbury 68
Nanjing 67
Lauterbourg 65
Seattle 57
Cambridge 56
Los Angeles 56
New York 47
Dallas 46
Boardman 43
Santa Clara 43
Catania 42
Brooklyn 39
Des Moines 39
Munich 37
São Paulo 37
Princeton 35
Ho Chi Minh City 34
Columbus 32
Staranzano 29
Hanoi 24
Helsinki 23
Bari 22
Naples 20
Athens 19
Inglewood 19
Buffalo 18
Shenyang 18
Belo Horizonte 17
Brussels 17
Orem 17
Frankfurt am Main 16
Nanchang 16
Jiaxing 15
Atlanta 14
Chicago 14
Figino 13
Hebei 13
Baghdad 12
London 12
Montreal 12
Moscow 12
Tokyo 12
Washington 12
Managua 11
San Francisco 11
Torino 11
Turin 11
Curitiba 10
Mexico City 10
Toronto 10
Warsaw 10
Ankara 9
Falkenstein 9
Guangzhou 9
Madurai 9
Willemstad 9
Andria 8
Dhaka 8
Lahore 8
Padova 8
Paris 8
Porto Alegre 8
Rio de Janeiro 8
Shanghai 8
Stockholm 8
Tianjin 8
Biên Hòa 7
Bologna 7
Cernobbio 7
Dublin 7
Joinville 7
Medellín 7
Palermo 7
Riyadh 7
San José 7
Santiago 7
Tunis 7
Turku 7
Amsterdam 6
Casablanca 6
Changsha 6
Guarulhos 6
Guatemala City 6
Totale 5.249
Nome #
Innovative ways to assess soft-skills: The in-basket game online experience 217
An Open Source LMS, vision, and development: The development of innovative web technologies for e-learning: the eLearning portal project 169
An open source LMS, vision and development 158
Integrating systems to enhance learning environments in Academia-Case study at University of Bari 157
An assessment of customer’s preferences and improve brand awareness implementation of Social CRM in an Automotive company 154
The OSEL Taxonomy for the Classification of Learning Objects 152
Data mining methods to assess student behavior in adaptive e-learning processes 145
Analysis of the E-Commerce in Puglia 143
Assessment of an E-Learning environment through CQT and statistical methods 137
FLESSIBILITA' E MODULARITA' DI PIATTAFORME E-LEARNING: RICERCA PROTOTIPALE 131
Measuring The Economic Benefits Of E-Learning: A Proposal For A New Index For Academic Environments 130
Administrative estimation of a blended course in Higher Education: the application of “e-learning Yield Index 130
Evaluation of Student Performance in adaptive e-learning processes with active tutorship 130
LIA: an Intelligent Advisor for e-learning 129
Adaptive Learning: a New Approach in Student Modeling 128
INFORMATICA DI BASE 127
A new classification of the contents for e-learning portals 125
Towards a Mobile Augmented Reality Prototype for Corporate Training 124
Administrative Estimation of a Blended Course in Higher Education: The Application of “e-learning Yield Index 123
Rethinking pedagogy for computer architecture: A Simplified Approach to teach a Processor (SAtTaP) 119
From folksonomy to usability through tag cloud 119
Active turorship in adaptive e-learning process using data-mining tools 119
Automatic Learning Path Design: development and implementation. 118
The analysis of the algorithm w3c for the accessibility of the contrast among colours 117
Adaptive Learning and Student Modelling in Moodle 115
A Web-Based Virtual Laboratory of Mechanical Engineering: the Case of Gear Design 114
Corporate Portal: a web- based tool for firms in southern Italy 112
Usability models on institutional portals: a case study at the university of Bari 112
A new methodology for the classification of SCORM compliant Learning Objects 112
Ambienti di apprendimento 2.0 - Progetto di una piattaforma modulare e flessibile 111
Assess customers preferences and improve brand awareness Implementation of Social CRM in an Automotive company 109
Ontological support for the creation of Learning Objects 107
Integrating systems to enhance learning environments in Academia-Case study at University of Bari 105
Analysis of Web Intelligent Agent (LIS) as support for LifeLongLearning 105
The OSEL 2.0 Project: A framework for an Open Source, Flexible and Integrated Learning Environment on Web 2.0 104
The Common Creative Licences for a project of Repository of Learning Objects 104
Paradigmi di valutazione dell’apprendimento nella tassonomia cognitiva di Anderson-Krathwohl: una indagine empirica 101
Interfaccia visuale uomo-processore: il progetto PDMS 100
A new vision of Open Source based e-learning Portal 99
Sperimentazione della smart card in ambito universitario: un caso di studio 98
E-commerce as a Support to the Development of Firms: An Analysis and Valuation of the Market in "Puglia 96
A Machine Learning Framework for Soft Skills Assessment: Leveraging Serious Games in Higher Education 96
Flessibilità e modularità di piattaforme e-learning: ricerca prototipale 95
Open Source Learning Management Systems, a comparison experience 95
The educational value of artificial intelligence in higher education: a 10-year systematic literature review 94
Progettazione e sperimentazione di un ambiente multimediale per la formazione modulare e flessibile 94
Methodological Analysis on "OSEL.it" Users Feedback for the Assessment of Open Source Learning Management System 94
A new methodology for the classification of SCORM-compliant Learning Objects 93
The Impact of Open Source Software on an Educational Business Model 93
OSEL 2.0 Project – A framework for an Open Source, flexible and integrated Learning Environment on web 2.0 92
Analysis of Web Intelligent Agent LIS as support for e-learning courses 92
E-learning in higher education: an experience at University of Bari 91
IL PROGETTO OPENCUBE: OPEN SOURCE, OPEN KNOWLEDGE, OPEN LEARNING 89
The Osel Taxonomy for the classification of the Learning Objects 88
Towards a mobile augmented reality prototype for corporate training: A new perspective 88
AN EMPIRICAL STUDY OF THE IMPACT OF BUSINESS GAMES ON PROFESSIONAL TRAINING 87
Automatic Learning Path Design: development and implementation 85
Internetwork: una soluzione per una moderna rete di comunicazione aziendale 84
Ontological support for the creation of Learning Object 84
Game-Based Learning in Mobile Technology 84
Mobile Gaming Experience and Co-Design for Kids: Learn German With Mr. Hut 84
La metodologia rapid learning per l’erogazione di corsi blended in ambito universitario 83
Babye-learning.it, la piattaforma per alunni di scuola dell’infanzia e primaria 81
Open Source Software impact on Educational Business Models. Case of Study: development of an I(ntelligent) E-Learning Framework. Why Central IT Must Embrace Open Source 81
An efficient cardiovascular disease prediction model through AI-driven IoT technology 80
Learning and Teaching in courses supported by Open Sources LMS: A Comparison on Outcomes 79
The experimental and comparative analysis of the Nuke-based CMS platforms usability 77
Il PDMS su Web 75
Changing factors in innovative teaching methodologies on italian campus based environment, a case study 74
ACTIVE TUTORSHIP IN ADAPTIVE E-LEARNING PROCESS USING DATA-MINING TOOLS 73
Re-Engineering of a Flash Based Application for the Mobile Learning 72
The Performance of Mobile Devices Running HTML5-designed Learning Objects 70
COVID19: testing an adaptive e-learning model to evaluate online student’s performance during the lockdown 67
Building a Pedagogical Framework for the Education of Sustainable Development using a Values-based Education Approach 65
Creation and Delivery of Complex Learning Experiences: the ELeGI Approach 61
Serious games to assess university students’ soft skills: investigating the effectiveness of a gamified assessment prototype 61
ADAPTIVE SYSTEM PROTOTYPE: AUTOMATED AND CUSTOMIZED LEARNING EXPERIENCE 59
CAP. XV: Internet e reti di computer 55
Exploring the Potential Impact of Artificial Intelligence (AI) on International Students in Higher Education: Generative AI, Chatbots, Analytics, and International Student Success 51
Values-Based Education for Sustainable Development (VbESD): Introducing a Pedagogical Framework for Education for Sustainable Development (ESD) Using a Values-Based Education (VbE) Approach 49
The Educational Value of Artificial Intelligence in Higher Education: A Ten-Year Systematic Literature Review 49
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Investigating the Factors Influencing the Adoption of Blockchain Technology across Different Countries and Industries: A Systematic Literature Review 45
Interpretable AI-driven multi-objective risk prediction in heart failure patients with thyroid dysfunction 40
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IMPLEMENTATION OF SOCIAL CRM IN AN AUTOMOTIVE COMPANY: MONITORING CUSTOMERS PREFERENCES AND IMPROVING BRAND AWARENESS 35
Research AI: integrating AI and gamification in higher education for e-learning optimization and soft skills assessment through a cross-study synthesis 31
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Training Time Optimization through Adaptive Learning Strategy 23
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Totale 8.652
Categoria #
all - tutte 35.017
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 35.017


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022349 0 0 0 0 11 25 21 29 32 8 100 123
2022/2023989 124 100 74 105 128 153 5 113 150 7 21 9
2023/2024395 21 74 19 55 28 56 14 17 13 28 27 43
2024/20251.400 76 46 111 47 38 118 98 109 43 55 200 459
2025/20262.647 349 178 133 238 305 181 271 88 313 228 86 277
2026/2027926 67 133 393 309 24 0 0 0 0 0 0 0
Totale 8.652