PAGANO, ALESSANDRO
 Distribuzione geografica
Continente #
NA - Nord America 1.610
AS - Asia 1.235
EU - Europa 1.065
SA - Sud America 272
AF - Africa 32
OC - Oceania 13
Continente sconosciuto - Info sul continente non disponibili 1
Totale 4.228
Nazione #
US - Stati Uniti d'America 1.572
SG - Singapore 498
IT - Italia 354
CN - Cina 270
BR - Brasile 231
HK - Hong Kong 226
SE - Svezia 148
RU - Federazione Russa 118
DE - Germania 106
VN - Vietnam 64
GB - Regno Unito 56
FR - Francia 51
UA - Ucraina 50
FI - Finlandia 47
IN - India 43
CA - Canada 19
AR - Argentina 17
IL - Israele 16
NL - Olanda 16
PL - Polonia 16
TR - Turchia 16
ES - Italia 15
ZA - Sudafrica 14
BD - Bangladesh 13
GR - Grecia 13
MX - Messico 13
AU - Australia 12
JP - Giappone 12
IE - Irlanda 11
CZ - Repubblica Ceca 10
ID - Indonesia 10
NO - Norvegia 10
EC - Ecuador 9
PH - Filippine 9
AT - Austria 8
TW - Taiwan 8
BE - Belgio 7
PK - Pakistan 7
CH - Svizzera 6
CO - Colombia 6
IQ - Iraq 6
NP - Nepal 6
SA - Arabia Saudita 6
CY - Cipro 5
TN - Tunisia 5
MA - Marocco 4
MY - Malesia 4
RO - Romania 4
AE - Emirati Arabi Uniti 3
DZ - Algeria 3
EG - Egitto 3
HN - Honduras 3
HU - Ungheria 3
KZ - Kazakistan 3
LT - Lituania 3
LU - Lussemburgo 3
PT - Portogallo 3
PY - Paraguay 3
BH - Bahrain 2
CL - Cile 2
EE - Estonia 2
IR - Iran 2
LK - Sri Lanka 2
LV - Lettonia 2
PE - Perù 2
VE - Venezuela 2
BG - Bulgaria 1
BS - Bahamas 1
BY - Bielorussia 1
CI - Costa d'Avorio 1
EU - Europa 1
GA - Gabon 1
JM - Giamaica 1
JO - Giordania 1
KR - Corea 1
KW - Kuwait 1
MD - Moldavia 1
NG - Nigeria 1
NZ - Nuova Zelanda 1
TT - Trinidad e Tobago 1
UZ - Uzbekistan 1
Totale 4.228
Città #
Singapore 234
Hong Kong 213
Chandler 194
Ashburn 146
Jacksonville 128
Nyköping 109
Beijing 105
Houston 92
Woodbridge 91
Ann Arbor 83
Bari 45
Catania 43
Fairfield 42
Rome 40
Wilmington 38
Roxbury 33
Brooklyn 32
Lawrence 32
Los Angeles 31
Nanjing 30
Munich 29
New York 26
Cambridge 24
Seattle 24
Dallas 23
Milan 19
São Paulo 19
Boardman 18
Des Moines 18
Hanoi 17
Bengaluru 15
Ho Chi Minh City 15
Santa Clara 15
Buffalo 14
Holon 14
Athens 13
Helsinki 13
Frankfurt am Main 12
London 12
Shenyang 12
Hamburg 11
Naples 11
Princeton 10
Belo Horizonte 9
Rio de Janeiro 9
Warsaw 9
Andria 8
Stockholm 8
Tokyo 8
Wauwatosa 8
Cernobbio 7
Curitiba 7
Istanbul 7
Moscow 7
Nanchang 7
Oslo 7
Amsterdam 6
Biên Hòa 6
Montreal 6
Mountain View 6
Olomouc 6
Padova 6
Redwood City 6
Shanghai 6
Sydney 6
Toronto 6
Brussels 5
Central 5
Chicago 5
Falls Church 5
Hebei 5
Lancaster 5
Limerick 5
Mexico City 5
Palermo 5
Porto Alegre 5
Pune 5
San Diego 5
San Francisco 5
San Jose 5
Terrassa 5
Tianjin 5
Tunis 5
Atlanta 4
Bogotá 4
Brasília 4
Brno 4
Bursa 4
Chennai 4
Council Bluffs 4
Delhi 4
Dublin 4
Galatina 4
Guangzhou 4
Guarulhos 4
Jakarta 4
Jiaxing 4
Jinhua 4
Johannesburg 4
Joinville 4
Totale 2.459
Nome #
A collaborative AI dataset creation for speech therapies 237
Innovative ways to assess soft-skills: The in-basket game online experience 183
An Open Source LMS, vision, and development: The development of innovative web technologies for e-learning: the eLearning portal project 141
Data mining methods to assess student behavior in adaptive e-learning processes 124
An assessment of customer’s preferences and improve brand awareness implementation of Social CRM in an Automotive company 116
An open source LMS, vision and development 115
FLESSIBILITA' E MODULARITA' DI PIATTAFORME E-LEARNING: RICERCA PROTOTIPALE 107
Cartoons to Improve Cyber Security Education: Snow White in Browser in the Middle 99
Evaluation of Student Performance in adaptive e-learning processes with active tutorship 99
From folksonomy to usability through tag cloud 97
Automatic Learning Path Design: development and implementation. 92
Adaptive Learning: a New Approach in Student Modeling 92
Buyer-supplier relationship development across R&D innovation projects, 91
Towards a Mobile Augmented Reality Prototype for Corporate Training 87
Active turorship in adaptive e-learning process using data-mining tools 86
AI for Humans and Humans for AI: Towards Cultures of Participation in the Digital Age 85
The OSEL 2.0 Project: A framework for an Open Source, Flexible and Integrated Learning Environment on Web 2.0 83
Adaptive Learning and Student Modelling in Moodle 79
Analysis of Web Intelligent Agent (LIS) as support for LifeLongLearning 79
Assess customers preferences and improve brand awareness Implementation of Social CRM in an Automotive company 77
Ambienti di apprendimento 2.0 - Progetto di una piattaforma modulare e flessibile 75
Flessibilità e modularità di piattaforme e-learning: ricerca prototipale 74
Evaluation of "Speech System" and "Skill": An Interaction Paradigm for Speech Therapy 71
The Impact of Open Source Software on an Educational Business Model 71
The educational value of artificial intelligence in higher education: a 10-year systematic literature review 69
OSEL 2.0 Project – A framework for an Open Source, flexible and integrated Learning Environment on web 2.0 69
Analysis of Web Intelligent Agent LIS as support for e-learning courses 69
Progettazione e sperimentazione di un ambiente multimediale per la formazione modulare e flessibile 68
IL PROGETTO OPENCUBE: OPEN SOURCE, OPEN KNOWLEDGE, OPEN LEARNING 65
Open Source Software impact on Educational Business Models. Case of Study: development of an I(ntelligent) E-Learning Framework. Why Central IT Must Embrace Open Source 61
MaREA: Multi-class Random Forest for Automotive Intrusion Detection 56
AN EMPIRICAL STUDY OF THE IMPACT OF BUSINESS GAMES ON PROFESSIONAL TRAINING 55
Game-Based Learning in Mobile Technology 55
Quantum Computing for Learning Analytics: An Overview of Challenges and Integration Strategies 51
Automatic Learning Path Design: development and implementation 51
null 47
ACTIVE TUTORSHIP IN ADAPTIVE E-LEARNING PROCESS USING DATA-MINING TOOLS 46
null 46
An efficient cardiovascular disease prediction model through AI-driven IoT technology 45
Poster: Speech Therapies and Smart Assistants: An interaction paradigm proposal 45
Towards a mobile augmented reality prototype for corporate training: A new perspective 45
Building a Pedagogical Framework for the Education of Sustainable Development using a Values-based Education Approach 45
QAI4ASE: Quantum artificial intelligence for automotive software engineering 43
Supporting Secure Agile Development: the VIS-PRISE Tool 43
COVID19: testing an adaptive e-learning model to evaluate online student’s performance during the lockdown 43
Mobile Gaming Experience and Co-Design for Kids: Learn German With Mr. Hut 43
CTI4RA: Cyber Threat Intelligence for Risk Assessment 42
ADAPTIVE SYSTEM PROTOTYPE: AUTOMATED AND CUSTOMIZED LEARNING EXPERIENCE 41
Speech Therapy Supported by AI and Smart Assistants 41
null 38
Switching Learning Methods during the Pandemic: A Quasi-Experimental Study on a Master Course 38
The Performance of Mobile Devices Running HTML5-designed Learning Objects 37
null 36
EUD in enterprise open source learning environments 35
Serious games to assess university students’ soft skills: investigating the effectiveness of a gamified assessment prototype 35
REAL EXPERIENCE WITH THE PROCESS OF RECOGNITION OF PRIOR FORMAL AND NON-FORMAL LEARNING AND WORK EXPERIENCE IN THE FRAMEWORK OF THE ARPEL4ENTREP PROJECT 34
Detecting attacks on in-vehicle networks through a mobile app 31
Exploring the Potential Impact of Artificial Intelligence (AI) on International Students in Higher Education: Generative AI, Chatbots, Analytics, and International Student Success 30
A Machine Learning Framework for Soft Skills Assessment: Leveraging Serious Games in Higher Education 29
New perspectives for cyber security in software development: when End-User Development meets Artificial Intelligence 27
null 25
Investigating Racial and Ethnic Differences in Learning with a Digital Game and Tutor for Decimal Numbers 23
Supporting Speech Therapies at (Smart) Home Through Voice Assistance 22
Investigating the Factors Influencing the Adoption of Blockchain Technology across Different Countries and Industries: A Systematic Literature Review 21
The Educational Value of Artificial Intelligence in Higher Education: A Ten-Year Systematic Literature Review 20
null 17
Values-Based Education for Sustainable Development (VbESD): Introducing a Pedagogical Framework for Education for Sustainable Development (ESD) Using a Values-Based Education (VbE) Approach 15
Interpretable AI-driven multi-objective risk prediction in heart failure patients with thyroid dysfunction 15
EJEL Editorial 2024: The Allure of AI in Education 15
IMPLEMENTATION OF SOCIAL CRM IN AN AUTOMOTIVE COMPANY: MONITORING CUSTOMERS PREFERENCES AND IMPROVING BRAND AWARENESS 12
Training Time Optimization through Adaptive Learning Strategy 11
Research AI: integrating AI and gamification in higher education for e-learning optimization and soft skills assessment through a cross-study synthesis 6
Totale 4.316
Categoria #
all - tutte 18.844
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 18.844


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021169 0 0 0 0 0 15 20 3 75 27 9 20
2021/2022205 5 16 3 0 7 22 16 19 13 4 47 53
2022/2023495 56 67 33 50 51 70 4 59 79 6 12 8
2023/2024470 22 39 25 75 59 40 14 54 20 39 38 45
2024/20251.168 71 38 82 52 32 87 96 67 41 51 152 399
2025/20261.109 333 172 114 206 256 28 0 0 0 0 0 0
Totale 4.316