PAGANO, ALESSANDRO
 Distribuzione geografica
Continente #
NA - Nord America 1.652
AS - Asia 1.275
EU - Europa 1.076
SA - Sud America 279
AF - Africa 33
OC - Oceania 13
Continente sconosciuto - Info sul continente non disponibili 1
Totale 4.329
Nazione #
US - Stati Uniti d'America 1.610
SG - Singapore 508
IT - Italia 356
CN - Cina 273
BR - Brasile 234
HK - Hong Kong 226
SE - Svezia 149
RU - Federazione Russa 118
DE - Germania 106
VN - Vietnam 78
GB - Regno Unito 57
FR - Francia 51
UA - Ucraina 50
FI - Finlandia 47
IN - India 45
TR - Turchia 20
AR - Argentina 19
CA - Canada 19
ES - Italia 17
NL - Olanda 17
PL - Polonia 17
GR - Grecia 16
IL - Israele 16
JP - Giappone 16
MX - Messico 16
BD - Bangladesh 14
ZA - Sudafrica 14
AU - Australia 12
IE - Irlanda 11
CZ - Repubblica Ceca 10
ID - Indonesia 10
NO - Norvegia 10
EC - Ecuador 9
PH - Filippine 9
TW - Taiwan 9
AT - Austria 8
BE - Belgio 7
IQ - Iraq 7
PK - Pakistan 7
CH - Svizzera 6
CO - Colombia 6
NP - Nepal 6
SA - Arabia Saudita 6
CY - Cipro 5
TN - Tunisia 5
EG - Egitto 4
MA - Marocco 4
MY - Malesia 4
RO - Romania 4
AE - Emirati Arabi Uniti 3
CL - Cile 3
DZ - Algeria 3
HN - Honduras 3
HU - Ungheria 3
KZ - Kazakistan 3
LT - Lituania 3
LU - Lussemburgo 3
PT - Portogallo 3
PY - Paraguay 3
BH - Bahrain 2
EE - Estonia 2
IR - Iran 2
LK - Sri Lanka 2
LV - Lettonia 2
PE - Perù 2
VE - Venezuela 2
BG - Bulgaria 1
BS - Bahamas 1
BY - Bielorussia 1
CI - Costa d'Avorio 1
EU - Europa 1
GA - Gabon 1
GD - Grenada 1
JM - Giamaica 1
JO - Giordania 1
KR - Corea 1
KW - Kuwait 1
MD - Moldavia 1
NG - Nigeria 1
NZ - Nuova Zelanda 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
UZ - Uzbekistan 1
Totale 4.329
Città #
Singapore 244
Hong Kong 213
Chandler 194
Ashburn 154
Jacksonville 128
Nyköping 109
Beijing 105
Houston 92
Woodbridge 91
Ann Arbor 83
Bari 45
Catania 43
Fairfield 42
Rome 40
Wilmington 38
Roxbury 33
Brooklyn 32
Lawrence 32
Los Angeles 32
Nanjing 30
Munich 29
New York 29
Seattle 26
Cambridge 24
Ho Chi Minh City 24
Dallas 23
São Paulo 21
Milan 20
Boardman 19
Des Moines 18
Hanoi 17
Athens 16
Santa Clara 16
Bengaluru 15
Buffalo 14
Holon 14
Helsinki 13
Frankfurt am Main 12
London 12
Naples 12
Shenyang 12
Tokyo 12
Hamburg 11
Orem 10
Princeton 10
Warsaw 10
Belo Horizonte 9
Rio de Janeiro 9
Stockholm 9
Andria 8
Wauwatosa 8
Amsterdam 7
Biên Hòa 7
Cernobbio 7
Curitiba 7
Istanbul 7
Moscow 7
Nanchang 7
Oslo 7
Ankara 6
Mexico City 6
Montreal 6
Mountain View 6
Olomouc 6
Padova 6
Redwood City 6
San Jose 6
Shanghai 6
Sydney 6
Toronto 6
Atlanta 5
Brussels 5
Central 5
Chennai 5
Chicago 5
Delhi 5
Falls Church 5
Hebei 5
Lancaster 5
Limerick 5
Palermo 5
Porto Alegre 5
Pune 5
San Diego 5
San Francisco 5
Terrassa 5
Tianjin 5
Tunis 5
Bogotá 4
Brasília 4
Brno 4
Bursa 4
Council Bluffs 4
Denver 4
Dublin 4
Galatina 4
Guangzhou 4
Guarulhos 4
Jakarta 4
Jiaxing 4
Totale 2.522
Nome #
A collaborative AI dataset creation for speech therapies 240
Innovative ways to assess soft-skills: The in-basket game online experience 184
An Open Source LMS, vision, and development: The development of innovative web technologies for e-learning: the eLearning portal project 144
Data mining methods to assess student behavior in adaptive e-learning processes 125
An assessment of customer’s preferences and improve brand awareness implementation of Social CRM in an Automotive company 118
An open source LMS, vision and development 117
FLESSIBILITA' E MODULARITA' DI PIATTAFORME E-LEARNING: RICERCA PROTOTIPALE 109
Cartoons to Improve Cyber Security Education: Snow White in Browser in the Middle 102
Evaluation of Student Performance in adaptive e-learning processes with active tutorship 101
From folksonomy to usability through tag cloud 98
Automatic Learning Path Design: development and implementation. 94
Adaptive Learning: a New Approach in Student Modeling 93
Buyer-supplier relationship development across R&D innovation projects, 92
Active turorship in adaptive e-learning process using data-mining tools 88
Towards a Mobile Augmented Reality Prototype for Corporate Training 88
AI for Humans and Humans for AI: Towards Cultures of Participation in the Digital Age 85
The OSEL 2.0 Project: A framework for an Open Source, Flexible and Integrated Learning Environment on Web 2.0 84
Analysis of Web Intelligent Agent (LIS) as support for LifeLongLearning 84
Adaptive Learning and Student Modelling in Moodle 80
Assess customers preferences and improve brand awareness Implementation of Social CRM in an Automotive company 79
Ambienti di apprendimento 2.0 - Progetto di una piattaforma modulare e flessibile 77
Flessibilità e modularità di piattaforme e-learning: ricerca prototipale 76
The Impact of Open Source Software on an Educational Business Model 73
Evaluation of "Speech System" and "Skill": An Interaction Paradigm for Speech Therapy 72
Analysis of Web Intelligent Agent LIS as support for e-learning courses 72
The educational value of artificial intelligence in higher education: a 10-year systematic literature review 71
OSEL 2.0 Project – A framework for an Open Source, flexible and integrated Learning Environment on web 2.0 71
Progettazione e sperimentazione di un ambiente multimediale per la formazione modulare e flessibile 70
IL PROGETTO OPENCUBE: OPEN SOURCE, OPEN KNOWLEDGE, OPEN LEARNING 66
Open Source Software impact on Educational Business Models. Case of Study: development of an I(ntelligent) E-Learning Framework. Why Central IT Must Embrace Open Source 62
MaREA: Multi-class Random Forest for Automotive Intrusion Detection 58
AN EMPIRICAL STUDY OF THE IMPACT OF BUSINESS GAMES ON PROFESSIONAL TRAINING 56
Game-Based Learning in Mobile Technology 56
Quantum Computing for Learning Analytics: An Overview of Challenges and Integration Strategies 54
Automatic Learning Path Design: development and implementation 51
ACTIVE TUTORSHIP IN ADAPTIVE E-LEARNING PROCESS USING DATA-MINING TOOLS 48
Poster: Speech Therapies and Smart Assistants: An interaction paradigm proposal 48
Building a Pedagogical Framework for the Education of Sustainable Development using a Values-based Education Approach 48
An efficient cardiovascular disease prediction model through AI-driven IoT technology 47
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Towards a mobile augmented reality prototype for corporate training: A new perspective 46
QAI4ASE: Quantum artificial intelligence for automotive software engineering 45
COVID19: testing an adaptive e-learning model to evaluate online student’s performance during the lockdown 45
Mobile Gaming Experience and Co-Design for Kids: Learn German With Mr. Hut 45
ADAPTIVE SYSTEM PROTOTYPE: AUTOMATED AND CUSTOMIZED LEARNING EXPERIENCE 44
Supporting Secure Agile Development: the VIS-PRISE Tool 43
CTI4RA: Cyber Threat Intelligence for Risk Assessment 42
Speech Therapy Supported by AI and Smart Assistants 42
The Performance of Mobile Devices Running HTML5-designed Learning Objects 39
Switching Learning Methods during the Pandemic: A Quasi-Experimental Study on a Master Course 39
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EUD in enterprise open source learning environments 36
Serious games to assess university students’ soft skills: investigating the effectiveness of a gamified assessment prototype 35
A Machine Learning Framework for Soft Skills Assessment: Leveraging Serious Games in Higher Education 35
REAL EXPERIENCE WITH THE PROCESS OF RECOGNITION OF PRIOR FORMAL AND NON-FORMAL LEARNING AND WORK EXPERIENCE IN THE FRAMEWORK OF THE ARPEL4ENTREP PROJECT 35
Detecting attacks on in-vehicle networks through a mobile app 32
Exploring the Potential Impact of Artificial Intelligence (AI) on International Students in Higher Education: Generative AI, Chatbots, Analytics, and International Student Success 30
New perspectives for cyber security in software development: when End-User Development meets Artificial Intelligence 28
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Investigating Racial and Ethnic Differences in Learning with a Digital Game and Tutor for Decimal Numbers 24
Investigating the Factors Influencing the Adoption of Blockchain Technology across Different Countries and Industries: A Systematic Literature Review 22
Supporting Speech Therapies at (Smart) Home Through Voice Assistance 22
The Educational Value of Artificial Intelligence in Higher Education: A Ten-Year Systematic Literature Review 20
Interpretable AI-driven multi-objective risk prediction in heart failure patients with thyroid dysfunction 17
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Values-Based Education for Sustainable Development (VbESD): Introducing a Pedagogical Framework for Education for Sustainable Development (ESD) Using a Values-Based Education (VbE) Approach 15
EJEL Editorial 2024: The Allure of AI in Education 15
IMPLEMENTATION OF SOCIAL CRM IN AN AUTOMOTIVE COMPANY: MONITORING CUSTOMERS PREFERENCES AND IMPROVING BRAND AWARENESS 13
Training Time Optimization through Adaptive Learning Strategy 12
Research AI: integrating AI and gamification in higher education for e-learning optimization and soft skills assessment through a cross-study synthesis 6
Totale 4.417
Categoria #
all - tutte 19.132
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 19.132


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021169 0 0 0 0 0 15 20 3 75 27 9 20
2021/2022205 5 16 3 0 7 22 16 19 13 4 47 53
2022/2023495 56 67 33 50 51 70 4 59 79 6 12 8
2023/2024470 22 39 25 75 59 40 14 54 20 39 38 45
2024/20251.168 71 38 82 52 32 87 96 67 41 51 152 399
2025/20261.210 333 172 114 206 256 129 0 0 0 0 0 0
Totale 4.417