This paper presents a video game for stimulating children’s creativity through writing stories. The video game is based on a card game called Fabula to help writers and screenwriters to build their stories. In particular, a different version of this game, Fabula For Kids, is aimed at a younger audience, i.e., kids. We decided to develop a video game counterpart of this card game since children are accustomed to digital devices like smartphones, tablets, and PCs. We conducted a usability case study involving 23 children on the video game prototype, obtaining promising results and valuable comments for improving the game.
A Video Game for Stimulating Children’s Creativity through Writing Stories
Siciliani L.
;Basile P.
2023-01-01
Abstract
This paper presents a video game for stimulating children’s creativity through writing stories. The video game is based on a card game called Fabula to help writers and screenwriters to build their stories. In particular, a different version of this game, Fabula For Kids, is aimed at a younger audience, i.e., kids. We decided to develop a video game counterpart of this card game since children are accustomed to digital devices like smartphones, tablets, and PCs. We conducted a usability case study involving 23 children on the video game prototype, obtaining promising results and valuable comments for improving the game.File in questo prodotto:
Non ci sono file associati a questo prodotto.
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.