The introduction and rapid growth of social computing into educational practices has encouraged the development of the networked learning through a careful evaluation of the "social nature of digital applications that implement interaction and collaboration among network users. This evolution is reflected in the Virtual Learning Environments (VLE) systems and supports the progress to online shared spaces, the Personal Learning Environments (PLE), environments created by placing more attention to the learner and able to support both formal and informal elements. They offer more opportunity for decision making and enable users to easily customize the curriculum. Elvis is presented in this work, an example of a system based on PLE.
ELVIS: a system for interact, socialize and learn in a personal learning environment
DIMAURO, Giovanni;
2010-01-01
Abstract
The introduction and rapid growth of social computing into educational practices has encouraged the development of the networked learning through a careful evaluation of the "social nature of digital applications that implement interaction and collaboration among network users. This evolution is reflected in the Virtual Learning Environments (VLE) systems and supports the progress to online shared spaces, the Personal Learning Environments (PLE), environments created by placing more attention to the learner and able to support both formal and informal elements. They offer more opportunity for decision making and enable users to easily customize the curriculum. Elvis is presented in this work, an example of a system based on PLE.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.