The proposed video game offers to post-adolescent players educational contents about garbage recycling, implementing a gameplay that merges the Action and Management game genres with a pixel-art inspired graphic style. A preliminary user-based evaluation has been performed with three players using the Thinking Aloud technique. Comments about the game mechanics were generally positive and the sustainability topic was perceived well-integrated and non-invasive, proving the need of further experimentation and evaluation.

An Action-Management Video Game to Foster Sustainability Through Garbage Recycling

Balducci Fabrizio;Buono Paolo
2022-01-01

Abstract

The proposed video game offers to post-adolescent players educational contents about garbage recycling, implementing a gameplay that merges the Action and Management game genres with a pixel-art inspired graphic style. A preliminary user-based evaluation has been performed with three players using the Thinking Aloud technique. Comments about the game mechanics were generally positive and the sustainability topic was perceived well-integrated and non-invasive, proving the need of further experimentation and evaluation.
2022
978-3-030-98388-8
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11586/429826
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