Educational Robotics is an innovative way for improving effectiveness in learning and teaching processes. While in the past Game-based learning (Prensky, 2003) has been one of the most used approaches in different contexts to enhance the effectiveness of education (Di Bitonto et al., 2012, Brezovszky et al., 2019, Francese et al., 2018, Hung et al., 2018) , at the present educational robotics is one of the most popular at all school levels. The integration of robotics in teaching and learning processes and its effectiveness in achieving specific learning objectives has been deeply studied in the latest years (Mubin et al., 2013, Toh et al., 2016). The success of this approach is based on Papert’s Constructionism Theory (Papert, 1980): learning can be more effective when people are active in making tangible objects in the real world. Students are more engaged in the learning process through design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world needs. This is particularly true for digital natives who need to be actively involved in the learning process to make it successful.
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|Titolo:||Educational Robotics: Research and Practices of Robots in Education|
|Data di pubblicazione:||2019|
|Appare nelle tipologie:||1.5 Abstract in rivista|